Friday 24 February 2023

Rogue Trader - RT01 Space Marines - Flesh Tearers Part 4

Hello, welcome to my latest post, this time I am back on my Flesh Tearers Space Marines project, in previous posts I was mainly concentrating on standard bolt gun armed marines with the goal being able to field some traditional looking squads and with that accomplished I went on to pick out a few more interesting marines, the squads need leaders, special and heavy weapons so it seemed the sensible thing to do.  Here my latest 8 Space Marines.


Latest batch of Imperial Space Marines - group 1

Latest batch of Imperial Space Marines - group 2


First up we have the RT6 Marine Heavy Weapon set which was released in 1988, now I have painted this set several times over the years as Crimson Fists, Iron Hands and Space Wolves and still have them in the loft, this time I wanted to do a assembly and paint job, previously this miniature was always wasted, never used as it looked odd in a 2nd/3rd edition squad.  

The marine and Multi Melta on tripod don't fit together great and my originals also looked odd on the Citadel cavalry bases, this time I went for one of the larger Citadel round bases, a photo below shows the massive gap between hand and weapon and I had to insert a small cube of green stuff into the gap and fashion it into a grip to close the gap. I reversed the tripod base as it allow the weapon to be positioned better. I used the Flesh Tearer 3D printed decals from mars_forges on their shoulder pads again.

The paint job followed my Flesh Tearer scheme and I attempted to bring weapon alive with a bit of colour instead of the gun metal blobs of my youth.

RT6 Marine Heavy Weapon - side
 
RT6 Marine Heavy Weapon - back

RT6 Marine Heavy Weapon - front



Multi Melta on stand from the White Dwarf 106 page 68 Crater's article

Multi Melta on tripod Warhammer 40000 Rogue Trader rule book page 86

You can see on the original RT6 advert below, they haven't even tried to line up the marine hand to the grip position slot.
RT6 Marine Heavy Weapon set Rogue Trader flyer Feb 1988

RT6 Marine Heavy Weapon in build phase see the massive gap between hand and weapon, when the blue tack was removed it was even bigger.



Next up we have Brother Longun (1987) later renamed to Brother Anderton (Feb 1988) sculpted by Bob Naismith, this marine carries a heavy Bolter based on the original illustration in the Warhammer 40000 rulebook page 84, he has some interesting cabling feeding out of the bolter into his shoulder which then come out of his backpack mount and into a pouch or box which may be joined to the back of the bolter.

Variants, I think it obvious they are brothers Froth and Sheer, there are some slight differences here and there like where space has been made for the heavy bolter but Froth miniature is clearly in there.

Brother Longun/Anderton  - front

Brother Longun/Anderton  - back

Brother Longun/Anderton  - side

Brother Longun/Anderton  - side


The original Heavy Bolter Warhammer 40000 Rogue Trader rule book page 84

Brothers Froth, Sheer and Longun/Anderton comparison - front

Brothers Froth, Sheer and Longun/Anderton comparison - side



Brother Jacobs (Bolt Pistol) is a marine from the last release of the RT01/RT101 code in White Dwarf 100 1988, hey he is number 18 so I guess he was the last, in the advert he is gloriously painted in the yellow black camouflage of the Badab War Space Sharks.  Variants? well this marine is a bit of a mix of two of the Space Marine Heavy Weapons range with number 01's body and number 05's head with a bolt pistol arm sculpted on however I am not 100% on whether the Space Marine Heavy Weapons were sculpted first as they are quite crude sculpts build upon another marine, brother Jacobs does seem to be a typical Bob chop shop job.

Brother Jacobs - front

Brother Jacobs - back

Marine Heavy Weapons No.1 and Brother Jacobs comparison


Next we have Marine Heavy Weapons No.1 from RT103 Space Marine Heavy Weapons range which appeared in White Dwarf 102 sculpted by either Aly Morrison or Mark Copplestone. I pointed out above that he donated his body to Brother Jacobs.  The miniature is a crude sculpt in a lot of place but there is also loads of lovely detailing around the arm carrying the weapon.  As you can see he has a sculpted backpack like all the marines of the range and they are all individual backpack sculpts although some are very similar.  I went for a grenade launcher heavy weapon as you don't see them much and really went to town on it's paint job.
Marine Heavy Weapons No.1 with Grenade Launcher - front

Marine Heavy Weapons No.1 with Grenade Launcher - back

Marine Heavy Weapons No.1 with Grenade Launcher - side

Marine Heavy Weapons No.1 with Grenade Launcher - centre

They didn't get the grenade launcher mini quite right but the mini does have the dial


Next we have Brother Marine Quiff, later renamed to Brother Lustgarten no idea why they would do this have you seen the hair!! all he needs is a drape and you have space showaddywaddy :D 
Not too much to say about this one which I haven't said about his variant Brother A Skull/Dixon although it does appear that Bob Naismith used the Rogue Trooper Traitor General head again, see Inquisitor Augustus.

Brother Marine Quiff/Lustgarten - front

Brother Marine Quiff/Lustgarten - back

Brother Marines Quiff/Lustgarten and A Skull/Dixon - Comparison


Following on we have Brother Napier, I love this marine with his pony tail, chin beard and studded power fist, he screams White Scars captain to me. He appears to be armed with a cutdown copy of Chainsaw Warriors Blaster as a Bolt Pistol and might even be a Chainsaw Warrior head swap with some additional putty.

Brother Napier - front

Brother Napier - back

Next we have Brother Repp, dynamically posed aiming his Melta-gun, the first special weapon marine painted for my squads, I've painted his one before and didn't remember it being so hard to prep and paint, especially the mould lines over the hard to reach eyes, it was a nightmare.  I loved this release of Space Marines in White Dwarf 99 by Aly Morrison and Mark Copplestone as the marines started to get some nice details like vents under the shoulder pads which we saw on later plastics. A bit of sepia and black on the Melta-gun to give it a scorched effect.
Brother Repp - front

Brother Repp - side

Brother Repp - back

Last in this post we have Brother Holt, a cool looking marine with one arm and shoulder stripped of power armour to show chain bracelet, tube/cable shunts and scars, I couldn't find the golden angle when photographing this miniature.  What I also find interesting about this miniature is it is the only Rogue Trader metal marine armed with a Flamer (hand flamer not included) especially when the Flamer was considered the default marine special weapon.
Brother Holt - front

Brother Holt - front "trying again"

Brother Holt - back



Previous project posts:
Flesh Tearers part 2
Flesh Tearer Jet Bike

Thanks for dropping in, these have been a nice diversion but I must get back to my bolter only marines asap.
cheers
J

7 comments:

  1. Great work - they look excellent!

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  2. Wow, I'm just starting to work on a RT103 D1 and D3 and I stumbled into your examples which look very recent. Great work here, I'll try and ping you back when I complete them.

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    1. Finished my RT103 D1 and D3: http://chapterapproved.blogspot.com/2023/04/multi-melta-devastators-complete.html I used contrast and was trying to get them done fast, so not quite my best work, but they turned out alright.

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    2. superb work there, enjoyed your post, bravo!

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  3. Thanks for the shout out, they look amazing! Glad you keep using our products. If you ever need anything custom for oldhammer stuff and can find a file on cults/thingiverse just ping us a message. We do prioritise customs by quantity as we are here to support the hobby :)

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